Super Mario Bros. is a platform video game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the titular characters seek to rescue Princess Toadstool (later renamed Princess Peach) of the Mushroom Kingdom from Bowser, king of the Koopas. Mario’s younger brother, Luigi, is only playable by the second player in the game’s multiplayer mode, and assumes the same plot role as Mario.
For over two decades, Super Mario Bros. was the best-selling video game of all time, before being outsold by Wii Sports in 2009. Excluding Game Boy Advance and Virtual Console sales, the game has sold 40.241 million copies worldwide. It was largely responsible for the initial success of the Nintendo Entertainment System, as well as ending the two-year slump of console game sales in the United States after the video game crash of 1983. As one of Shigeru Miyamoto’s most influential early successes, it has inspired many clones, sequels, and spin-offs. Its theme music by Koji Kondo is recognized worldwide, even by those who have not played the game, and has been considered a representation for video game music in general.
The game was succeeded by two separate sequels that were produced for different markets: a Japanese sequel which features the same game play as the original and a Western sequel that was localized from an originally unrelated game titled Yume Kōjō: Doki Doki Panic. In both cases, the games are titled Super Mario Bros. 2, causing both games to be rereleased in different countries with different titles. There also have been many “alternate” versions of the game, such as All Night Nippon Super Mario Bros., which featured personalities from the Japanese radio show of the same name. The success of Super Mario Bros. has caused it to be ported to almost every one of Nintendo’s major gaming consoles, as well as the NEC PC-8801 in the form of Super Mario Bros. Special.
On November 1, 2007, Super Mario Galaxy was released by Nintendo for the Wii in Japan. It is the third 3D plat former in the Mario series; this release gave Super Mario more limelight.
Super Mario Galaxy is set in outer space, where Mario travels from galaxy to galaxy in order to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planets and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player can usually jump from one independent object and fall towards another one nearby. Though the main game play and physics are in 3D, there are several areas in the game in which the player’s movements are restricted to a 2-dimensional plane, an element reminiscent of 2D Mario games.
The coming of Super Mario’s new series aroused the once children more interesting and reminiscence of the game. To trace back the good old days, some tried to copy wii game by the game copy software onto their discs or computers to experience the past enjoyment; others would buy or download the new game version to enjoy the new novelty. Through no matter way, Super Mario Bro. could not stop their pursuing for happy life.