"We are excited to have a new platform for continuing our mission to lower the age and technical barriers of entry into this exciting world of technology and electronics," said Levkoff. "Our hope is that the open source model SparkFun embraces as a company will improve the overall affordability and accessibility of technology and will greatly enhance a student’s classroom experience while learning about the fields of Science, Technology, Engineering, Arts and Mathematics (STEAM). We want to support a community that is dedicated to sharing knowledge and reigniting the passion for learning, playing and creating."
SparkFun, along with the entire maker community, thrives by sharing ingenuity and developing a more approachable environment for everyone, regardless of their technical experience level or age. The programs at SparkFun are designed to explore students’ creativity as well as the technical aspects inherent in electronics technology, creating a positive STEAM experience and encouraging future exploration. SparkFun also helps train educators on how to teach and implement these technologies in the classroom. By providing free curriculum and support through various classes and workshops, educators can have the tools and skills they need to make the classroom experience a memorable one.
Boulder, Colo. http://www.sparkfun.com/categories/154 Boulder
"By connecting people to a community for support, we can help them embrace new ways of learning and enhance the STEAM education experience for students and teachers alike," continued Levkoff. "SparkFun is devoted to making this initiative possible because we believe in the importance of STEAM as a basic underlying education initiative for our world’s future."
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SOURCE SparkFun Electronics