xaitment GmbH, one of the leading developers and service providers of artificial intelligence (AI) for the games and simulation industries, today announced a deal with Georgia-based developer Xaviant, one of the leading game developers for console games. Within the scope of the agreement, Xaviant will license xaitControl, xaitThink and xaitKnow from the German AI developer for their Xbox 360 game Black Orchid, which is currently in development. QUIERSCHIED, GERMANY, November 16, 2009 /24-7PressRelease/ — xaitment GmbH, one of the leading developers and service providers of artificial intelligence (AI) for the games and simulation industries, today announced a deal with Georgia-based developer Xaviant, one of the leading game developers for console games. Within the scope of the agreement, Xaviant will license xaitControl, xaitThink and xaitKnow from the German AI developer for their Xbox 360 game Black Orchid, which is currently in development.
xaitControl will speed the creation of complex character behaviors for Xaviant by allowing its developers to create data driven, hierarchical, probabilistic Finite State Machines (FSMs) in a graphical interface, rather than with complex code. The graphical interface will enable game designers (rather than programmers) to make quick changes to the game’s design, easing the overall production workflow, shortening the development cycle and reducing costs. What’s more, the use of xaitment’s mature technology removes many of the risks of developing AI tools internally.
Xaviant has also agreed to license xaitment’s high-level AI games tools: xaitKnow and xaitThink. xaitKnow provides programmers with a framework for creating a world description and managing knowledge within that world. Rather than forcing programmers to do so with complicated code, xaitKnow gives them an easy-to-use graphical editor to help maintain and modify the game world. xaitThink is a rule-based module that provides an interpreter for rule-based language, replacing complex scripts with rule sets. This simplifies the handling of special circumstances in the game world, and creates the impression of more intelligent agents.
"I’m very excited about our deal with Xaviant," said Markus Schneider, xaitment’s vice president of Americas & Asia. "Xaviant is a unique company with a willingness to push their games into uncharted territories. We really look forward to helping them quickly and cost-effectively achieve an altogether new game experience for their customers with our AI game tools."
"xaitment’s tools for AI behavior represent exactly what we have been looking for in an AI package," said Michael McMain, CEO and founder of Xaviant. "They really provide us with a simple way of achieving vastly superior and far more realistic game AI. We’re really excited to see the results in Black Orchid."
For more information, visit http://www.xaitment.com.
About xaitment GmbH
A partner of the German Research Center for Artificial Intelligence, xaitment has served customers with AI and game design tools since 2004. Their mission – to create lifelike AI for games and simulations – led to the development of the xaitment AI game tools: highly customizable and highly modular development solutions that save production costs while helping development teams effectively reach their creative potential. For more information about xaitment and the AI game tools, visit http://www.xaitment.com.
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